Author
Topic: Clan War Servers Updates!  (Read 65 times)

Surge

  • Leader
  • 151 hu
Clan War Servers Updates!
Yesterday at 16:20:29
Hello everyone, I know it’s been a long time since any kind of update arrived from the servers, so I'm going to break this good habit. In my spare time I've been doing a bit of cw server development as a hobby. I know the question is coming, why didn't I focus on the public servers instead? Well, because I felt like updating the cw servers first. :) Many of you have told me or asked me to make the server available without statistics, so I decided to make it available, and here are some of the updates:

1. Userpanel

It's not quite finished yet, as you can see, but some things, including the settings part are fully functional, so we are ready to use it.

2. Clanwar setup

We can set our own team’s maps and color, so we don’t always have to ask someone to set our clan’s color if we don’t have an admin rights. Once the game has started, we can’t modify the selected maps, and the selected maps are always automatically placed, so we can sit back and relax after the round has ended.

3. Clan War hud

It got a clean design, on the left side you can see the speckill and specchat status indicator icons, in the middle obviously info about the teams, the right side shows the life of those players who are in the same team with us.

4. Round infos

After the round has ended, it shows some information about what happened in that round.

5. Speed bar, Health bar, Race time hud


6. Killmessages, killstreak


7. Warning indicator, explosion counter

If we have low health, a flashing indicator appears that our life is low, and a thin line also flashes on the edge of the screen. When our vehicle has burned out, then a counter appears which is showing when the vehicle will explode.

8. Target enemy player

With the /tg [playername] command we can mark a player from the enemy team. This makes it easier to focus on a player.

9. Emoji images


10. Mention players
We can mention someone with @playername. For example, those players who have minimized the game and someone mentions them, they receive an MTA notification.

And more..
All hud elements are fully responsive, which means they work perfectly well at lower resolutions, except the Clanwar setup, which is not yet. (because it will be redesigned anyway)

If you would like to try these out, feel free to join one of our cw servers. Also, if there is a demand for some of the developments to be transferred to the public servers, please let me know.

It will be released on Saturday, May 18th.

Sincerely,
GoDSurge
Last Edit: Yesterday at 21:01:38 by Surge

 

Designed by Surge